![]() Re-exported the handful of GMTs that weren’t touched to 2.Re-exported XSectors to fix 32 bit issues.Re-conformed painted stripes to smoothed surface.Fixed small building proportion inaccuracy.Removed one particularly nasty tyre wall on GP Layout.Updated TDF to latest set of grip values.Applied super precise inertia for movable tyre stacks based on rF2’s tyre model calculations.Repopulated RefMap0, ReflectedEnv and Static01 reflection maps with performance in mind.Cut in transparent glass with cheap interior for key buildings.Added normal and spec maps to armco posts.Added high poly outer embankment between T6-T7.Added high poly inner embankments inside T1-T4.Cut in new gravel trap edges for use with Terrain Shader.Implemented new Terrain Shader and reworked/remapped terrain.Le Mans challenges drivers like no other, with 24 hours. With the nature of the track also comes a unique race. The 24h Le Mans circuit is over 13.6 km and unique in nature with long sweeping corners and high-speed straights. Remapped curbs and adjusted texture to match the sawtooth profile (has some small UV glitches) The rFactor 2 version of this amazing endurance circuit is officially licensed by the Automobile Club de l’Ouest (ACO).Smoothed out the excessive road bumps for the most part.Mapped RaceGroove for GP and GT Layouts.Implemented RealRoad Shader and reworked/remapped roads.After some hard work, racing on the updated rFactor 2 Estoril circuit will result in a very smooth experience compared to the earlier versions. ![]() The ISI development team decided to tackle the performance problems and at the same time give the track a full face-lift resulting in the 2.0 version of the track. Image Space Incorporated admitted that their Portugal International track (Estoril) for rFactor 2 was plagued with unusually bad performance and heavy stuttering. RFactor 2 – Portugal International (Estoril) V2.0 released
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |